Showing posts with label vr. Show all posts
Showing posts with label vr. Show all posts

Wednesday, June 7, 2017

PADLA: Exploring the Technologies Behind Sustainable Competencies


Join us for a unique PADLA evening event in Wilmington, DE, co-hosted by the Technology Forum of Delaware, for an exploration of the technologies that are behind sustainable competencies.

When: June 21, 2017 - 5:30 to 8:00PM
Where: Wilmington University, 320 N. DuPont Highway, New Castle, DE 19720

PRESENTATION

New digital learning technologies, such as Gamification and Virtual Reality, are constantly being added to the set of tools available to learning organizations. Some work other and others don’t. John Royer, Founder & Managing Partner of InSiteHub, is an award- winning learning strategist and technologist, and an expert in learning trends, will present a studied look at the impact of learning technologies over time.

John will share his insights into how technologies including micro learning, gamification, badging, nano-degrees, confidence based testing and e-portfolios are being implemented together to drive the latest trends in micro credentialing and ultimately sustainable competencies for corporate learning. John will also examine how online coaching, new platforms, and Augmented Reality and Virtual Reality fit into the corporate learning strategies of the future.

TOUR

Representatives from our host, Wilmington University, will also conduct tours of their gamification lab, learning technologies lab, and discuss details of their Collaborative Work Program.

Scott Shaw, Chair, Game Design and Development Program will demonstrate how organizations can take advantage of the newer technologies including Augmented Reality, Virtual Reality, and Mixed Reality in the context of online learning, micro credentialing, and competency based learning.

Thursday, September 15, 2016

PADLA: Virtual Reality for Education & Training


You are invited to join the PA/DE/NJ Distance Learning Association at the Project Management Institute in Newtown Square, PA, for the second installment of in-depth presentations, case studies, best practices & hands-on demos of the latest in Virtual Reality and its implications for the advancement of Academic/Medical Education & Corporate Training. Whether you are in Corporate, Non-Profit, Higher Ed, or K-12, this event will go deep into the cutting-edge forefront of these brave new realities at the infancy of their exploration.


Presentations include:

Inside the Mind & Body thru VR presented by Dan Schwartz: President, Steve Cipollone: EVP, & Rob Bauer: Sr. Producer at Variant VR.

Variant VR will be presenting two to three short VR experiences concentrating in the continuing medical education field and will be supplying 10 headsets for audience viewing. They will give a brief description of how the process of the virtual reality experience is presented and a quick overview of other ways to deliver VR to other audiences. They will conclude with a review of a typical VR production timeline and expectations for someone thinking of stepping into this exciting new technology.

Empowering the Next Generation thru Virtual Simulations & Virtual Reality presented by Dr. Mikkel Marfelt at Labster.

New technologies such as immersive virtual reality can be highly effective for student learning while opening up new avenues for distance learning disciplines. By using new virtual technologies, we can also improve student motivation, engagement, as well as, theoretical and practical skills. See how Labster's next generation of virtual lab simulations are helping to improve learning outcomes for students around the world.